STUDLINERS-01 Fictional kit

1,622bricks

STUDLINE RS-01 · a fictional racing kit

Scroll to build it

Length
57 cm
Engine
V6, in bricks
Film
841 frames
Made
In code

01 Take it apart

1622pieces in place

Every one of them, let go. Keep scrolling and each finds its way home — in the order a builder would place it.

02 The instructions

Start flat.

  1. Plank
  2. Core
  3. V6
  4. Wheels
1
Step 1 of 4 · The plank

Forty-five black plates, studs up. Everything else stands on them.

Parts for this step

    45 piecesBuilt so far 0000

    Click.Click.Car.

    1,298 pieces of bodywork close over the machinery, bottom up and nose to tail. The flanks are tiles turned on their side, so they read smooth.

    1. Nose0
    2. Tub0
    3. Sidepods0
    4. Engine cover0

    Downforce.

    • 56front wing — plates and lime curved slopes
    • 54rear wing — a real slot under the flap
    • 06halo and mirrors over the driver

    05 Up close

    01 / 04The tyre walls are printed: the wordmark twice round, a lime band at the rim.

    02 / 04Tiles on their side clad the flanks, so they read smooth — then the print goes on.

    03 / 04A driver in a white helmet, under a halo bent from one bar.

    04 / 04The flap floats one plate above the main plane: a real slot.

    Your scrollis the throttle.

    Scroll faster and it goes faster. The wheels turn by the distance the car rolls; the fronts steer on their uprights.

    1,622 pieces.One car.

    Every brick generated in code, every frame rendered in Cycles. Nothing on this page was drawn by AI.

    See every part

    08 The parts list

    55 kinds of part.1,622 pieces.

    Counted from the scene the film was rendered from — not estimated.

      Generated

      A sculpted body, sampled on the stud grid; every cell becomes a real piece, each course turned across the one below.

      Real size

      8 mm studs, 3.2 mm plates, the clearance between pieces a real kit has. 57 cm nose to tail.

      Rendered

      One 35-second take in Blender Cycles, 841 frames. No AI imagery anywhere.