RS-01.

One Cycles film, scrubbed by your scroll.

A fictional brick-built Formula car kit, and one unbroken 35-second film rendered in Blender Cycles that the scroll plays forwards and backwards. Every one of the 1,622 pieces is generated in code from a sculpted body sampled on the stud grid. The page frames the film like a camera viewfinder, with a timecode, the lens and the f-stop read from the film camera frame by frame. Each chapter is laid out its own way: the window opens, a count runs down as the car bursts, an instruction-book card turns its pages with the real parts for each step, the bodywork zips shut, the close-ups go letterboxed with subtitles, a dash reads your scroll speed as the car drives, and the parts list shows all 55 kinds of piece.

SeriesDOMVYBE / 36
TypeInteractive website
Runs inYour browser
SourceNot published
The RS-01 page, scrolled
Open the live demo ↗

The piece, section by section

A fictional brick-built race car kit: your scroll lets the finished car go into its 1,622 pieces and builds it back, brick by brick, under a camera viewfinder.

Viewfinder

1,622 bricks.

The film opens as a window that widens to the full screen; the timecode, lens and f-stop are the film camera's own.

Apart

Every one of them, let go.

The count of pieces in place runs down as the car bursts; it is counted in the Blender scene, frame by frame.

Instructions

Start flat.

An instruction-book card turns a page per step and lists the real parts of that step: plank, core, the V6, the wheels.

Bodywork

Click. Click. Car.

1,298 pieces of bodywork close over the machinery; a zipper counts each group as it lands.

Up close

Look closer.

The film goes letterboxed and subtitled for the macro pass over the tyres, the flanks and the cockpit.

Drive

Your scroll is the throttle.

The wheels turn by the distance the car rolls; the dash reads how fast you scroll.

Parts

55 kinds of part.

Every kind of piece with its count, drawn as an isometric brick.

Made honestly

STUDLINE and RS-01 are fictional — not affiliated with any toy or racing brand. Every brick is generated in code and every frame rendered in Blender Cycles; no AI imagery. In the promo video the laptop, the browser window and the cursor are drawn in code; the page is a frame-by-frame capture of the real site.